Large City: Năz Kq-70i Bekto

Năz Kq-70i Bekto

Năz Kq-70i Bekto
Example KLEO architecture.
StateAlveria
ProvenceWækwìilbu District
Sub ProvenceÆpìlǐb Zone
RegionKamboro Moorland
Founded1088
Community LeaderLord Cä̋chī Mēoī 'Holly Chloe' Mb̪f̄r Mbóch Erméch
Area78 km2 (31 mi2)
Average Yearly Temp30°C (86°F)
Average Elevation17994 m (16085 ft)
Average Yearly Precipitation199 cm/y (78 in/y)
Population18505
Population Density237 people per km2 (596 people per mi2)
Town AuraConjuration
Naming
Native nameNăz Kq-70i Bekto
Pronunciation/mɨz/ /ˈbekto/
Direct Translation[scarce] [sap; glue; cement]
Translation[Not Yet Translated]

Năz Kq-70i Bekto (/mɨz/ /ˈbekto/ [scarce] [sap; glue; cement]) is a subtropical Large City located in Æpìlǐb Zone, Wækwìilbu District, within the Alveria.

The name Năz Kq-70i Bekto is derived from the Sylvin language, as Năz Kq-70i Bekto was founded by Ru-22y '4-LOM', who was culturaly KLEO.

Climate

Năz Kq-70i Bekto has a yearly average temperature of 30°C (86°F), with its average temperature during the summer being a blistering 35°C (95°F) and its average temperature during the winter being a warm 26°C (78°F). Năz Kq-70i Bekto receives an average of 199 cm/y (78 in/y) of precipitation, most of which comes in the form of rain during the fall. Năz Kq-70i Bekto covers an area of nearly 78 km2 (31 mi2), and an average elevation of 17994 m (16085 ft) above sea level.

Overview

Năz Kq-70i Bekto was founded durring the late 12th century in spring of the year 1088, by Ru-22y '4-LOM'. The establishment of Năz Kq-70i Bekto was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Ru-22y '4-LOM' struck deals with nearby nations and communities to establish Năz Kq-70i Bekto as a prison colony.

Năz Kq-70i Bekto was built using the conventions of KLEO durring the late 12th century. Naturaly, all settlmentss have their own look to them, and Năz Kq-70i Bekto is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Năz Kq-70i Bekto is buildings are grouped arround an odd layout of restrictive canals streets, which seems to be based on an overlapping squair patern such that there are small squares at the cornor of every bigger square. Sometimes buildings exist in the smaller squaires, other times they are open spaces, or occupied by temporary structures. The city is the proud owner of a properly designed set of renforced walls made from mighty querried stone blocks. Their construction and material choices would make a dwarf weap with joy, for each and every part of the elaborate fortifications are purly functional and robust well byond reason. Even nonexperts can tell the walls are an excelent defencive structure. Năz Kq-70i Bekto's exceptionaly well made fortifications are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the city as needed.

Năz Kq-70i Bekto has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Năz Kq-70i Bekto’s streets. The city is very clearly a joyfull place as well as relaxing. Music can be heard often, as well as laughter. The smell of food and drink permiates the air. You can’t help but smile.

Civic Infrastructure

Năz Kq-70i Bekto possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Năz Kq-70i Bekto has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Năz Kq-70i Bekto has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Năz Kq-70i Bekto. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Năz Kq-70i Bekto's parks.

Năz Kq-70i Bekto has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Năz Kq-70i Bekto.

Năz Kq-70i Bekto has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Năz Kq-70i Bekto has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Năz Kq-70i Bekto has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Năz Kq-70i Bekto has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Năz Kq-70i Bekto has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Năz Kq-70i Bekto has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Năz Kq-70i Bekto has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Năz Kq-70i Bekto's public wards, blessings, and other arcane systems.

Năz Kq-70i Bekto has an Administrative Academy which trains individuals in the administrative arts.

Năz Kq-70i Bekto possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Năz Kq-70i Bekto's grid is powered by hydrogalvanic generators.

Năz Kq-70i Bekto's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Năz Kq-70i Bekto has a first rate hospital which caters to anyone in need of long term medical care.

Năz Kq-70i Bekto has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Năz Kq-70i Bekto has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Năz Kq-70i Bekto's natural decorations nor waterways.

Năz Kq-70i Bekto has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Năz Kq-70i Bekto has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Năz Kq-70i Bekto has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Năz Kq-70i Bekto's chapel was built using a different architectural style from the rest of the town. The style used is characterized by vertical proportions, pointed arches, external buttressing, and asymmetry in the general shape of its buildings. The decorative features of the style were key, consisting of large arched windows, pointed arches, vaulted ceilings, flying buttresses, and sculptures integrated into the structure itself. Occasionally, for very important buildings, an array of sculptures or one colossal sculpture might replace the entirety of the entrance to said building.

Due to the actions of local Kami, autumn is long in Năz Kq-70i Bekto.

The Mercane near Năz Kq-70i Bekto are known to be more aggressive than normal.

Năz Kq-70i Bekto's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves performance art to channel Augury energies of tier 3 via guttural bellowing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 36
  • Farmers: 57
  • Farm Laborer: 108
  • Hunters: 71
  • Milk Maids: 45
  • Ranchers: 23
  • Ranch Hands: 48
  • Shepherds: 52
    • Farmland: 74390 m2
    • Cattle and Similar Creatures: 4626
    • Poultry: 55515
    • Swine: 3701
    • Sheep: 185
    • Goats: 37
    • Horses, Mounts, and Beasts of Burden: 1850

Craftsmen

  • Arms and Toolmakers: 35
  • Blacksmiths: 47
  • Bookbinders: 23
  • Buckle-makers: 26
  • Cabinetmakers: 43
  • Candlemakers: 63
  • Carpenters: 56
  • Clothmakers: 50
  • Coach and Harness Makers: 19
  • Coopers: 48
  • Copper, Brass, Tin, Zinc, and Lead Workers: 27
  • Copyists: 17
  • Cutlers: 15
  • Fabricworkers: 42
  • Farrier: 127
  • Furriers: 11
  • Glassworkers: 66
  • Gunsmiths: 37
  • Harness-Makers: 17
  • Hatters: 33
  • Hosiery Workers: 13
  • Jewelers: 21
  • Leatherwrights: 46
  • Locksmiths: 18
  • Matchstick makers: 29
  • Musical Instrument Makers: 26
  • Painters, Structures and Fixtures: 23
  • Paper Workers: 28
  • Plasterers: 24
  • Pursemakers: 33
  • Roofers: 20
  • Ropemakers: 19
  • Rugmakers: 18
  • Saddlers: 33
  • Scabbardmakers: 38
  • Scalemakers: 19
  • Scientific, Surgical, and Optical Instrument Makers: 11
  • Sculptors, Structures and Fixtures: 17
  • Shoemakers: 17
  • Soap and Tallow Workers: 62
  • Tailors: 119
  • Tanners: 23
  • Upholsterers: 26
  • Watchmakers: 25
  • Weavers: 54
  • Whitesmiths: 15

Merchants

  • Adventuring Goods Retellers: 13
  • Arcana Sellers: 12
  • Beer-Sellers: 25
  • Booksellers: 29
  • Butchers: 50
  • Chandlers: 47
  • Chicken Butchers: 50
  • Entrepreneurs: 20
  • Fine Clothiers: 47
  • Fishmongers: 44
  • Florists: 11
  • Potion Sellers: 33
  • Resellers: 92
  • Spice Merchants: 24
  • Wine-sellers: 36
  • Wheelwright: 29
  • Woodsellers: 17

Service workers

  • Bakers: 88
  • Barbers: 72
  • Coachmen: 26
  • Cooks: 84
  • Doctors: 42
  • Gamekeepers: 28
  • Grooms: 16
  • Hairdressers: 68
  • Healers: 50
  • Housekeepers: 56
  • Housemaids: 102
  • House Stewards: 54
  • Inns: 17
  • Laundry maids: 32
  • Maidservants: 63
  • Nursery Maids: 33
  • Pastrycooks: 80
  • Restaurateur: 71
  • Tavern Keepers: 68

Specialized Laborer

  • Ashworkers: 25
  • Bleachers: 17
  • Chemical Workers: 10
  • Coal Heavers: 34
  • In-Town Couriers: 43
  • Long Haul Couriers: 42
  • Dockyard Workers: 40
  • Gas Workers: 9
  • Hay Merchants: 15
  • Leech Collectors: 49
  • Millers: 43
  • Miners: 44
  • Oilmen and Polishers: 29
  • Postmen: 40
  • Pure Finder: 24
  • Skinners: 52
  • Sugar Refiners: 10
  • Tosher: 28
  • Warehousemen: 61
  • Watercarriers: 40
  • Watermen, Bargemen, etc.: 56

Skilled Laborers

  • Accountants: 23
  • Alchemist: 29
  • Clerk: 40
  • Dentists: 18
  • Educators: 48
  • Engineers: 26
  • Gardeners: 19
  • Mages: 14
  • Plumbers: 19
  • Pharmacist: 21
  • Professors: 7
  • Scientists: 14
  • Wizards: 8

Civil Servants

  • Adventurers: 17
  • Bankers: 26
  • Civil Clerks: 47
  • Civic Iudex: 20
  • Consultants: 12
  • Exorcist: 43
  • Fixers: 21
  • Kami Clerk: 35
  • Landlords: 36
  • Lawyers: 22
  • Legend Keepers: 32
  • Militia Officers: 264
  • Monks, Monastic: 59
  • Monks, Civic: 59
  • Historian, Oral: 40
  • Historian, Textual: 22
  • Policemen, Sheriffs, etc.: 41
  • Priests: 74
  • Rangers: 24
  • Rat Catchers: 26
  • Scholars: 30
  • Spiritualist: 33
  • Slayers: 10
  • Storytellers: 67
  • Military Officers: 74

Cottage Industries

  • Brewers: 52
  • Comfort Services: 66
  • Enchanters: 20
  • Herbalists: 21
  • Jaminators: 66
  • Needleworkers: 59
  • Potters: 29
  • Preserve Makers: 52
  • Quilters: 28
  • Seamsters: 88
  • Spinners: 57
  • Tinker: 20
  • Weaver: 46

Artists

  • Actors: 19
  • Architects: 7
  • Bards: 28
  • Costumers: 11
  • Dancers: 22
  • Drafters: 11
  • Engravers: 14
  • Fine Furniture Carpenters: 9
  • Glaziers: 19
  • Inlayers: 17
  • Musicians: 54
  • Painters, Art: 9
  • Playwrights: 19
  • Sculptors, Art: 16
  • Wood Carvers: 63
  • Writers: 66

Produce Industries

  • Butter Churners: 61
  • Canners: 63
  • Cheesmakers: 66
  • Ice Merchants: 8
  • Millers: 39
  • Picklers: 30
  • Smokers: 24
  • Stockmakers: 20
  • Tobacconists: 29
  • Tallowmakers: 43

7114 of Năz Kq-70i Bekto's population work within a Foundational Occupation.

10096 of Năz Kq-70i Bekto's population do not work in a formal occupation, but do contribute to the local economy. 1295 (7%) are noncontributers.

Points of Interest

Năz Kq-70i Bekto is home to some form of natural wonder. It could be a hot spring, or an especially enchanting glade, or a particular vista. Whatever it is, it's such a lovely attraction that Năz Kq-70i Bekto sees its fair share of tourists every year from all across Eyom. Consequently, its residents speak many languages at a functional level.

POI

History

History